Underwater online 3D mapping and scene reconstruction using low cost kinect RGB-D sensor

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

8 Scopus citations

Abstract

In this paper, we propose possibility for reconstruction of surface of an underwater object or 3D scene reconstruction of an underwater environment using an economical RGB-D sensor such as Microsoft Kinect. Reconstructing the 3D surface of an underwater object is a challenging task due to degraded quality of underwater images. There are various reasons of quality degradation of underwater images i.e., non-uniform illumination of light on the surface of objects, scattering and absorption effects. Particles and impurities present in underwater produces Gaussian noise on the captured underwater optical images which degrades the quality of images. However, using depth sensors, as a cost effective alternative, we aim to show that underwater 3D scene reconstruction is possible with sight tradeoffs on accuracy but major cost saving. The acquired depth data is proposed to be processed by applying real-time mesh generating techniques from the acquired point cloud. The experimental result aims to show that the proposed method reconstructs 3D surface of underwater objects accurately using captured underwater depth images.

Original languageEnglish
Title of host publicationInternational Conference on Intelligent and Advanced Systems, ICIAS 2016
PublisherInstitute of Electrical and Electronics Engineers Inc.
ISBN (Electronic)9781509008452
DOIs
StatePublished - 18 Jan 2017
Externally publishedYes

Publication series

NameInternational Conference on Intelligent and Advanced Systems, ICIAS 2016

Bibliographical note

Publisher Copyright:
© 2016 IEEE.

ASJC Scopus subject areas

  • Electrical and Electronic Engineering
  • Control and Optimization
  • Energy Engineering and Power Technology
  • Artificial Intelligence
  • Computer Science Applications

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