Towards computer assisted crowd aware architectural design

Brandon Haworth, Mahyar Khayatkhoei, Muhammad Usman, Mubbasir Kapadia, Glen Berseth, Petros Faloutsos

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

7 Scopus citations

Abstract

We present a preliminary exploration of an architectural optimization process towards a computational tool for designing environments (e.g., building floor plans). Using dynamic crowd simulators we derive the fitness of architectural layouts. The results of the simulation are used to provide feedback to a user in terms of crowd animation, aggregate statistics, and heat maps. Our approach automatically optimizes the placement of environment elements to maximize the flow of the crowd, while satisfying constraints that are imposed by the user (e.g., immovable walls or support bearing structures). We take steps towards user-in-the-loop optimization and design of an environment by applying an adaptive refinement approach to reduce the search space of the optimization. We perform a small scale user study to obtain early feedback on the performance and quality of our method in contrast with a manual approach.

Original languageEnglish
Title of host publicationCHI EA 2016
Subtitle of host publication#chi4good - Extended Abstracts, 34th Annual CHI Conference on Human Factors in Computing Systems
PublisherAssociation for Computing Machinery
Pages2119-2125
Number of pages7
ISBN (Electronic)9781450340823
DOIs
StatePublished - 7 May 2016
Externally publishedYes
Event34th Annual CHI Conference on Human Factors in Computing Systems, CHI EA 2016 - San Jose, United States
Duration: 7 May 201612 May 2016

Publication series

NameConference on Human Factors in Computing Systems - Proceedings
Volume07-12-May-2016

Conference

Conference34th Annual CHI Conference on Human Factors in Computing Systems, CHI EA 2016
Country/TerritoryUnited States
CitySan Jose
Period7/05/1612/05/16

Bibliographical note

Publisher Copyright:
© 2016 Authors.

Keywords

  • Architectural optimization
  • Crowd simulation
  • User-in-the-loop design

ASJC Scopus subject areas

  • Software
  • Human-Computer Interaction
  • Computer Graphics and Computer-Aided Design

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