The Impact of Consumer Engagement with Gamified Branded Apps on Gameful Experience in Emerging Markets: An Empirical Study

  • Amir Abbasi
  • , Linda D. Hollebeek*
  • , Maria Hassan
  • , Ding Ting
  • , Eliis Salm
  • , Vytautas Dikcius
  • *Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

3 Scopus citations

Abstract

Drawing on social exchange theory, this article examines how consumers’ engagement with gamified branded mobile apps impacts different aspects of their gameful experience, which comprises accomplishment, competition, challenge, immersion, guidance, playfulexperience, andsocialexperience. We test the proposed conceptual model by drawing on data collected from 319 adult gamified app users from the emerging market of Pakistan, which was analyzed by using Partial Least Squares Structural Equation Modeling (PLS-SEM). The findings revealthat consumers’engagement with gamifiedbranded mobile apps in the emerging market context impacts each of the studied gameful experience dimensions, raising important theoretical and practical implications, as discussed in the article’s final section.

Original languageEnglish
Pages (from-to)216-247
Number of pages32
JournalOrganizations and Markets in Emerging Economies
Volume15
Issue number2
DOIs
StatePublished - 2024

Bibliographical note

Publisher Copyright:
Copyright © 2024 Amir Abbasi, Linda D. Hollebeek, Maria Hassan, Ding Ting, Eliis Salm, Vytautas Dikcius.

Keywords

  • branded mobile apps
  • consumer engagement
  • emerging markets
  • gameful experience
  • gamification
  • gamified mobile apps
  • social exchange theory

ASJC Scopus subject areas

  • Business and International Management
  • Development
  • Finance
  • Economics and Econometrics

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