Abstract
The term metaverse is described as the next iteration of the Internet. Metaverse is a virtual platform that uses extended reality technologies, i.e. augmented reality, virtual reality, mixed reality, 3D graphics, and other emerging technologies to allow real-time interactions and experiences in ways that are not possible in the physical world. Companies have begun to notice the impact of the metaverse and how it may help maximize profits. The purpose of this paper is to offer perspectives on several important areas, i.e. marketing, tourism, manufacturing, operations management, education, the retailing industry, banking services, healthcare, and human resource management that are likely to be impacted by the adoption and use of a metaverse. Each includes an overview, opportunities, challenges, and a potential research agenda.
| Original language | English |
|---|---|
| Pages (from-to) | 735-765 |
| Number of pages | 31 |
| Journal | Journal of Computer Information Systems |
| Volume | 63 |
| Issue number | 3 |
| DOIs | |
| State | Published - 2023 |
| Externally published | Yes |
Bibliographical note
Publisher Copyright:© 2023 International Association for Computer Information Systems.
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
-
SDG 9 Industry, Innovation, and Infrastructure
Keywords
- Metaverse
- banking services
- education
- healthcare
- hospitality
- human resource
- management
- manufacturing
- marketing
- operations management
- the retailing industry
- tourism
ASJC Scopus subject areas
- Information Systems
- Education
- Computer Networks and Communications
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