Abstract
Security in online gaming is a growing target for hackers due to the amount of money involved in online gaming. Components are used in the security measures implemented for these games, but no single security component is 100% effective. Our research aims to investigate methods of game security and the components used in them, as well as the hacks used to exploit and circumvent online gaming security mechanisms. As a result, our study arrives to some interesting points, and outlines a number of recommendations and potential research directions. This, in turn, can pave the way for facilitating and empowering future research in this domain to assist game engineers and testers in security management.
| Original language | English |
|---|---|
| Title of host publication | Handbook of Big Data and IoT Security |
| Publisher | Springer International Publishing |
| Pages | 367-384 |
| Number of pages | 18 |
| ISBN (Electronic) | 9783030105433 |
| ISBN (Print) | 9783030105426 |
| DOIs | |
| State | Published - 1 Jan 2019 |
| Externally published | Yes |
Bibliographical note
Publisher Copyright:© Springer Nature Switzerland AG 2019.
Keywords
- Data privacy
- Game data
- Hacking
- Online game
- Security
ASJC Scopus subject areas
- General Computer Science