Security in Online Games: Current Implementations and Challenges

  • Reza M. Parizi
  • , Ali Dehghantanha*
  • , Kim Kwang Raymond Choo
  • , Mohammad Hammoudeh
  • , Gregory Epiphaniou
  • *Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingChapterpeer-review

9 Scopus citations

Abstract

Security in online gaming is a growing target for hackers due to the amount of money involved in online gaming. Components are used in the security measures implemented for these games, but no single security component is 100% effective. Our research aims to investigate methods of game security and the components used in them, as well as the hacks used to exploit and circumvent online gaming security mechanisms. As a result, our study arrives to some interesting points, and outlines a number of recommendations and potential research directions. This, in turn, can pave the way for facilitating and empowering future research in this domain to assist game engineers and testers in security management.

Original languageEnglish
Title of host publicationHandbook of Big Data and IoT Security
PublisherSpringer International Publishing
Pages367-384
Number of pages18
ISBN (Electronic)9783030105433
ISBN (Print)9783030105426
DOIs
StatePublished - 1 Jan 2019
Externally publishedYes

Bibliographical note

Publisher Copyright:
© Springer Nature Switzerland AG 2019.

Keywords

  • Data privacy
  • Game data
  • Hacking
  • Online game
  • Security

ASJC Scopus subject areas

  • General Computer Science

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