Abstract
Minecraft, a Massively Multiplayer Online Game (MMOG), has reportedly millions of players from different age groups worldwide. With Minecraft being so popular, particularly with younger audiences, it is no surprise that the interactive nature of Minecraft has facilitated the commission of criminal activities such as denial of service attacks against gamers, cyberbullying, swatting, sexual communication, and online child grooming. In this research, there is a simulated scenario of a typical Minecraft setting, using a Linux Ubuntu 16.04.3 machine (acting as the MMOG server) and Windows client devices running Minecraft. Server and client devices are then examined to reveal the type and extent of evidential artefacts that can be extracted.
| Original language | English |
|---|---|
| Pages (from-to) | 337-348 |
| Number of pages | 12 |
| Journal | Science and Justice |
| Volume | 59 |
| Issue number | 3 |
| DOIs | |
| State | Published - May 2019 |
| Externally published | Yes |
Bibliographical note
Publisher Copyright:© 2019
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
-
SDG 16 Peace, Justice and Strong Institutions
Keywords
- Game forensics
- MMOG forensics
- Massively multiplayer online games (MMOG)
- Minecraft forensics
ASJC Scopus subject areas
- Pathology and Forensic Medicine
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