Abstract
With the recent Virtual Reality (VR) Head-Mounted Displays (HMDs), users can seamlessly transition between the virtual and real worlds with techniques such as passthrough. These techniques leverage on-device cameras to capture the real world and show users a view of their physical surroundings while wearing the HMDs. However, they often require users to hold a controller or frequently tap on the HMD, limiting the potential for hands-free interaction and thereby hindering a truly immersive and natural VR experience. To address this limitation, we designed FingerButton, a finger-worn push button device that enables seamless transitions between real and virtual environments. We conducted two studies, where the first one explored a set of hand gestures for transitioning between two environments that are commonly used for 'mode switching' within realities. In the second study, we compared FingerButton with the best two-hand gesture identified in the first study and other commercially available solutions (e.g., double tap) for a between-reality selection task. The results show that the physical finger button is faster and user-preferred than other techniques for the transition tasks. Overall, this research contributes to understanding and improving the interaction techniques for fluid switching between the real and virtual worlds, thereby enhancing VR user experiences.
| Original language | English |
|---|---|
| Title of host publication | Proceedings - 2023 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2023 |
| Editors | Gerd Bruder, Anne-Helene Olivier, Andrew Cunningham, Evan Yifan Peng, Jens Grubert, Ian Williams |
| Publisher | Institute of Electrical and Electronics Engineers Inc. |
| Pages | 533-542 |
| Number of pages | 10 |
| ISBN (Electronic) | 9798350328387 |
| DOIs | |
| State | Published - 2023 |
| Externally published | Yes |
| Event | 22nd IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2023 - Sydney, Australia Duration: 16 Oct 2023 → 20 Oct 2023 |
Publication series
| Name | Proceedings - 2023 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2023 |
|---|
Conference
| Conference | 22nd IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2023 |
|---|---|
| Country/Territory | Australia |
| City | Sydney |
| Period | 16/10/23 → 20/10/23 |
Bibliographical note
Publisher Copyright:© 2023 IEEE.
Keywords
- Cross-Reality
- FingerButton
- RealWorld
- Transition techniques
- VirtualWorld
ASJC Scopus subject areas
- Computer Science Applications
- Human-Computer Interaction
- Media Technology
- Modeling and Simulation
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