Exploring the Impact of Gamified Experiences on User Engagement in Fitness Apps: A GAMEFULQUEST Perspective

  • Umair Rehman*
  • , Amir Zaib Abbasi
  • , Ding Hooi Ting
  • , Maria Hassan
  • , Nadine Khair
  • *Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

8 Scopus citations

Abstract

Integrating game elements into gaming-related applications has long been recognized as a powerful tool for enhancing user engagement and overall effectiveness. Despite the numerous studies examining the impact of gamification on engagement, the specific factors that drive this phenomenon remain unclear. To address this knowledge gap, the present study employs the gameful experience questionnaire (GAMEFULQUEST) perspective in the context of fitness apps, exploring the effects of seven key gamified experience factors on consumer engagement. The study surveyed a sample of 240 users of various fitness gamified apps, operationalizing engagement through cognitive, affective, and behavioral dimensions. The results revealed that users' experiences of challenge, immersion, and social interaction significantly enhanced engagement, while accomplishments, competition, and guidance did not have a significant impact. Using GAMEFULQUEST, the model effectively explains and predicts consumer engagement, offering valuable insights both in theory and in practical application. This article is a key contribution that leverages the GAMEFULQUEST approach to clearly explain the relationship between gamified experiences and user engagement with fitness apps, providing valuable insights for game designers and researchers alike.

Original languageEnglish
Pages (from-to)3613-3628
Number of pages16
JournalIEEE Transactions on Engineering Management
Volume71
DOIs
StatePublished - 2024

Bibliographical note

Publisher Copyright:
© 1988-2012 IEEE.

Keywords

  • Fitness apps
  • gameful experience questionnaire (GAMEFULQUEST)
  • gamification
  • gamified apps
  • gamified experience
  • user/consumer engagement

ASJC Scopus subject areas

  • Strategy and Management
  • Electrical and Electronic Engineering

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