Abstract
Head-mounted displays (HMDs) enable users to navigate the Reality-Virtuality Continuum, facilitating transitions between the Real world, Augmented Reality, Augmented Virtuality, and the Virtual world. Traditional transition methods use double taps on HMDs or buttons on handheld controllers to transition between the worlds. However, this can often disrupt hands-free interaction and hinder the overall immersion. Although prior work explored transitioning within a reality, little is known about solutions facilitating transitioning across multiple worlds. In this paper, we investigate index finger-based solutions for transitioning between multiple realities. We designed and fabricated finger-worn button configurations of 2 × 2, 2 × 1, and 4 × 1, and compared them with finger-worn solutions such as Joystick, Rotary wheel, and Slider. The results showed that the 2 × 2 button configuration is the most effective technique, minimizing trial time and ensuring user comfort. Overall, this research enhances VR user experiences by improving interaction techniques for fluid switching between realities in the Reality-Virtuality Continuum.
| Original language | English |
|---|---|
| Title of host publication | Proceedings - 2024 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2024 |
| Editors | Ulrich Eck, Misha Sra, Jeanine Stefanucci, Maki Sugimoto, Markus Tatzgern, Ian Williams |
| Publisher | Institute of Electrical and Electronics Engineers Inc. |
| Pages | 1167-1176 |
| Number of pages | 10 |
| ISBN (Electronic) | 9798331516475 |
| DOIs | |
| State | Published - 2024 |
| Externally published | Yes |
| Event | 23rd IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2024 - Seattle, United States Duration: 21 Oct 2024 → 25 Oct 2024 |
Publication series
| Name | Proceedings - 2024 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2024 |
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Conference
| Conference | 23rd IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2024 |
|---|---|
| Country/Territory | United States |
| City | Seattle |
| Period | 21/10/24 → 25/10/24 |
Bibliographical note
Publisher Copyright:© 2024 IEEE.
Keywords
- 2×2 Button
- Finger-Based Solution
- Multiple Reality Transitions
- Physical Button
- Reality-Virtuality Continuum
ASJC Scopus subject areas
- Computer Science Applications
- Media Technology
- Modeling and Simulation