Exploring Finger-Worn Solutions for Transitioning between the Reality-Virtuality Continuum

Satabdi Das*, Arshad Nasser, Khalad Hasan

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

1 Scopus citations

Abstract

Head-mounted displays (HMDs) enable users to navigate the Reality-Virtuality Continuum, facilitating transitions between the Real world, Augmented Reality, Augmented Virtuality, and the Virtual world. Traditional transition methods use double taps on HMDs or buttons on handheld controllers to transition between the worlds. However, this can often disrupt hands-free interaction and hinder the overall immersion. Although prior work explored transitioning within a reality, little is known about solutions facilitating transitioning across multiple worlds. In this paper, we investigate index finger-based solutions for transitioning between multiple realities. We designed and fabricated finger-worn button configurations of 2 × 2, 2 × 1, and 4 × 1, and compared them with finger-worn solutions such as Joystick, Rotary wheel, and Slider. The results showed that the 2 × 2 button configuration is the most effective technique, minimizing trial time and ensuring user comfort. Overall, this research enhances VR user experiences by improving interaction techniques for fluid switching between realities in the Reality-Virtuality Continuum.

Original languageEnglish
Title of host publicationProceedings - 2024 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2024
EditorsUlrich Eck, Misha Sra, Jeanine Stefanucci, Maki Sugimoto, Markus Tatzgern, Ian Williams
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages1167-1176
Number of pages10
ISBN (Electronic)9798331516475
DOIs
StatePublished - 2024
Externally publishedYes
Event23rd IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2024 - Seattle, United States
Duration: 21 Oct 202425 Oct 2024

Publication series

NameProceedings - 2024 IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2024

Conference

Conference23rd IEEE International Symposium on Mixed and Augmented Reality, ISMAR 2024
Country/TerritoryUnited States
CitySeattle
Period21/10/2425/10/24

Bibliographical note

Publisher Copyright:
© 2024 IEEE.

Keywords

  • 2×2 Button
  • Finger-Based Solution
  • Multiple Reality Transitions
  • Physical Button
  • Reality-Virtuality Continuum

ASJC Scopus subject areas

  • Computer Science Applications
  • Media Technology
  • Modeling and Simulation

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