Environment optimization for crowd evacuation

Glen Berseth*, Muhammad Usman, Brandon Haworth, Mubbasir Kapadia, Petros Faloutsos

*Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

39 Scopus citations

Abstract

The layout of a building, real or virtual, affects the flow patterns of its intended users. It is well established, for example, that the placement of pillars at proper locations can often facilitate pedestrian flow during the evacuation of a building. Such considerations are therefore important for architects, game level developers, and others whose domains involve agents navigating through buildings. In this paper, we take the first steps towards developing a simulation framework that can be used to study the optimal placement of architectural elements, such as pillars or doors, for the purposes of facilitating dense pedestrian flow during the evacuation of a building. In particular, we show that the steering algorithms used to model the local navigation abilities of the agents significantly affect the results, which motivates the need for a statistically valid approach and further study.

Original languageEnglish
Pages (from-to)377-386
Number of pages10
JournalComputer Animation and Virtual Worlds
Volume26
Issue number3-4
DOIs
StatePublished - 1 May 2015
Externally publishedYes

Bibliographical note

Publisher Copyright:
Copyright © 2015 John Wiley & Sons, Ltd.

Keywords

  • crowd simulation
  • optimization and analysis

ASJC Scopus subject areas

  • Software
  • Computer Graphics and Computer-Aided Design

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