AR-Classroom: Augmented Reality Technology for Learning 3D Spatial Transformations and Their Matrix Representation

Shu Hao Yeh, Chengyuan Qian, Dezhen Song, Samantha D. Aguilar, Heather Burte, Philip Yasskin, Ziad Ashour, Zohreh Shaghaghian, Uttamasha Monjoree, Wei Yan

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

5 Scopus citations

Abstract

Project AR-Classroom aims to enhance undergraduate students learning spatial transformations and their mathematical representations. Understanding closely allied spatial and mathematical concepts significantly contributes to STEM learning in fields of computer graphics, computer-aided design, computer vision, robotics, and many more. The technology and learning innovations of this research include novel AR features and their implications for learning. In AR-Classroom, a student can hold and manipulate a 3D physical model (a LEGO space shuttle as an example) while simultaneously interacting with AR visualization of 3D rotations. Two usability tests with 24 participants total have been conducted for AR-Classroom leading to promising results and recommendations for improvements. The project contributes to advancing our knowledge in (1) the role of interplay between physical and virtual manipulatives to engage students in embodied learning and (2) the features of AR to make difficult, invisible concepts visible for supporting an intuitive and formal understanding of spatial reasoning and mathematical formulation.

Original languageEnglish
Title of host publication2023 IEEE Frontiers in Education Conference, FIE 2023 - Proceedings
PublisherInstitute of Electrical and Electronics Engineers Inc.
ISBN (Electronic)9798350336429
DOIs
StatePublished - 2023
Event53rd IEEE ASEE Frontiers in Education International Conference, FIE 2023 - College Station, United States
Duration: 18 Oct 202321 Oct 2023

Publication series

NameProceedings - Frontiers in Education Conference, FIE
ISSN (Print)1539-4565

Conference

Conference53rd IEEE ASEE Frontiers in Education International Conference, FIE 2023
Country/TerritoryUnited States
CityCollege Station
Period18/10/2321/10/23

Bibliographical note

Publisher Copyright:
© 2023 IEEE.

Keywords

  • Augmented Reality
  • Embodied Learning
  • Mathematical Representation
  • Rotation Matrix
  • Spatial Transformation

ASJC Scopus subject areas

  • Software
  • Education
  • Computer Science Applications

Fingerprint

Dive into the research topics of 'AR-Classroom: Augmented Reality Technology for Learning 3D Spatial Transformations and Their Matrix Representation'. Together they form a unique fingerprint.

Cite this