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A fingerprinting system for musical content

  • Lahouari Ghouti*
  • , Ahmed Bouridane
  • , Mohammad K. Ibrahim
  • *Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

3 Scopus citations

Abstract

Driven by the recent advances in digital entertainment technologies, digital multimedia content (such as music and movies) is becoming a major part of the average computer user experience. Through daily interaction with digital multimedia content, large digital collections of music, audio and sound effects have emerged. Furthermore, these collections are produced/consumed by different groups of users such as the entertainment, music, movie and animation industries. Therefore, the need for identification and management of such content grows proportionally to the increasing widespread availability of such media virtually "any time and any where" over the Internet. In this paper, we propose a novel algorithm for robust perceptual hashing of musical content using balanced multiwavelets (BMW). The procedure for generating robust perceptual hash values (or fingerprints) is described in details. The generated hash values are used for identifying, searching, and retrieving musical content from large musical databases. Furthermore, we illustrate, through extensive computer simulation, the robustness of the proposed framework to efficiently represent audio content and withstand several signal processing attacks and manipulations.

Original languageEnglish
Title of host publication2006 IEEE International Conference on Multimedia and Expo, ICME 2006 - Proceedings
Pages1989-1992
Number of pages4
DOIs
StatePublished - 2006
Externally publishedYes

Publication series

Name2006 IEEE International Conference on Multimedia and Expo, ICME 2006 - Proceedings
Volume2006

ASJC Scopus subject areas

  • Media Technology
  • Electrical and Electronic Engineering

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