Abstract
Multi-agent flocking means to achieve some common group objectives by interacting with each other. In this paper, an adaptive flocking model is implemented to achieve the consensus of multi-agents. By using this model, consensus can be implemented by randomly choosing the initial positions and velocities of the agents. Moreover, by using different graph topologies, the simulation results for 7 agents (N= 7) are demonstrated to ensure the convergence of the agent's average velocity, positions and directions at different iterations.
| Original language | English |
|---|---|
| Title of host publication | Proceedings - 2021 IEEE 4th International Conference on Computing and Information Sciences, ICCIS 2021 |
| Editors | Muhammad Taha Jilani |
| Publisher | Institute of Electrical and Electronics Engineers Inc. |
| ISBN (Electronic) | 9781665494410 |
| DOIs | |
| State | Published - 2021 |
| Externally published | Yes |
| Event | 4th IEEE International Conference on Computing and Information Sciences, ICCIS 2021 - Karachi, Pakistan Duration: 29 Nov 2021 → 30 Nov 2021 |
Publication series
| Name | Proceedings - 2021 IEEE 4th International Conference on Computing and Information Sciences, ICCIS 2021 |
|---|
Conference
| Conference | 4th IEEE International Conference on Computing and Information Sciences, ICCIS 2021 |
|---|---|
| Country/Territory | Pakistan |
| City | Karachi |
| Period | 29/11/21 → 30/11/21 |
Bibliographical note
Publisher Copyright:© 2021 IEEE.
Keywords
- Boids
- Consensus
- Flocking model
- Graph topology
- Multi-agent systems
ASJC Scopus subject areas
- Artificial Intelligence
- Computer Networks and Communications
- Computer Science Applications
- Control and Optimization
- Information Systems
- Information Systems and Management
- Safety, Risk, Reliability and Quality
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