Social Sciences
Consumers
94%
Intention
64%
Advertising
51%
Customers
49%
Approach
36%
Behavior
34%
Tourism
30%
Co-Creation
27%
Structural Equation Modeling
26%
Influence
26%
Social Media
24%
Experience
24%
Consumer Behavior
23%
Brand Loyalty
20%
Design
19%
Research
18%
Tourists
17%
Service Industries
17%
Involvement
16%
Purchase
15%
Incentive
15%
Consumption
14%
Interactivity
14%
Video Games
13%
COVID-19
13%
Observational Learning
13%
Mediation
13%
Generation Z
13%
Social Media Marketing
13%
Purpose
13%
Methodology
12%
Analysis
12%
State
12%
Measurement
11%
Loyalty
11%
Organism
11%
Theory
11%
Satisfaction
10%
Pakistan
9%
Entertainment
9%
Impact Of Social Media
9%
Credibility
9%
Authors
8%
Investigation
8%
Environment
8%
Market
8%
Instruments
8%
Restaurant
8%
Electronic Word of Mouth
8%
Scale Development
8%
Psychology
Intention
100%
Behavior
57%
Research
50%
Measurement
33%
Methodology
29%
Social Media
29%
Gaming
29%
Personality
27%
Questionnaires
23%
Smartphone
20%
Structural Model
19%
Reliability
19%
Consumer Behavior
19%
Subjective Well-Being
13%
Observational Learning
13%
Trust
13%
Children
12%
Extraversion
12%
Pleasure
11%
Exploratory Factor Analysis
9%
Digital Gaming
9%
Personality Trait
8%
Psychological Factor
8%
Depression
7%
Interactivity
7%
Emotion
7%
Aggression
6%
Work Environment
6%
Psychometrics
6%
Neuroticism
6%
Peers
6%
Workplace
6%
Fitness
6%
Tools
6%
Retention
6%
Behaviorism
6%
Social Networking Site
6%
Instagram
6%
Websites
6%
YouTube
6%
Educational Game
6%
Protective Health Behavior
6%
Happiness
6%
Congruence
6%
Digital Literacies
6%
Validity
5%
Agreeableness
5%
Openness to Experience
5%
Computer Science
Model
39%
Conceptual Model
34%
videogame
28%
User
26%
Roles
24%
Behavioral Intention
19%
Application
13%
Least Squares Methods
11%
Practical Implication
11%
Design
10%
Modeling
10%
Social Media
10%
Structural Equation
9%
Online Game
8%
Relationships
7%
Shopping Online
6%
Questionnaire
6%
Usability Issue
6%
Experience Models
6%
User Engagement
6%
Healthy Lifestyle
6%
Websites
6%
Composite Model
6%
Customer Satisfaction
6%
Fuzzy sets
6%
Comparative Analysis
6%
Digital Service
6%
Mobile App
6%
Collected Data
5%
Formative Construct
5%
Context
5%